Designer II

Posted 9 Hours Ago
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New York, NY
Hybrid
110K-147K Annually
3-5 Years Experience
AdTech • Digital Media • News + Entertainment
Create the Tech Behind Our Magic
The Role
The Designer II at Disney will work collaboratively to define web and app experiences for enterprise products, utilizing sketches and high-fidelity mock-ups. Responsibilities include presenting design work to stakeholders, creating user-centered designs, and staying current with design trends and technologies.
Summary Generated by Built In

Overview:
Design at Disney is at the forefront of creating intuitive, innovative, and beautiful products that our fans love and crave. We strive to design high-quality end-to-end experiences while maintaining an inclusive and collaborative culture. To us, team-fit and attitude are as important as hard design skills.
DEET Technology Design is the unified design org for 90+ customer-facing websites/apps and hundreds of enterprise products in the Disney Entertainment & ESPN (DEE) Technology organization. We are the storytellers responsible for adding "something special" to our consumers' experience every day through exciting design, artwork, branding and UX globally. We are responsible for driving the product design, user experiences, creative direction, production design, motion design, service design, UX copywriting, UX research and UX engineering. It is our job to create a framework that delivers consistent, creative and innovative user experiences for people - whether they are using Disney's consumer-facing products, or the platforms, products and tools that help power our business. Crucially, how we do that work must be both imaginative and efficient, allowing us to also free our team devote energy to using design to drive innovation.
The enterprise portfolio we are responsible for is also critically important - and our colleagues, partners and businesses will be relying upon us to bring the same kind of imagination, ease and consistent excellence to those experiences.
Job Summary:
Designers at Disney is a creative problem solver who looks to collaborate inclusively throughout your design process and evolve the way Disney operates. We expect a Designer II to work on projects from the ground up and optimizing existing solutions, with in-depth knowledge about the latest design trends and technologies.
Roles & Responsibilities:

  • You will define app and web experiences for enterprise products
  • You will collaborate with a diverse set of stakeholders
  • You will work closely with teammates to produce design solutions using sketches, wireframes, and high-fidelity mock-ups
  • You will be present design work to stakeholders and partners


Qualifications:
As an applicant to this role, we ask that your portfolio demonstrates:

  • 3+ years of relevant industry experiences
  • Bachelor's degree required or equivalent training or work experience.
  • You have experience designing high-quality experiences and user flows across app and web
  • You have a strong understanding of user-centered design principles and best practices
  • You are a self-motivated, problem solver
  • You can communicate complex concepts clearly and persuasively
  • You are hungry for innovation, eager to challenge the status quo
  • You have an interest in and aptitude for learning new technologies and design skills
  • You have a strong work ethic, are reliable, adaptable, and work well with others
  • You have the ability to design within brand guides and contribute to design language
  • You have strong knowledge of design tools such as Figma, Sketch, and Adobe Creative Suite


The hiring range for this position in New York is $109,500 to $146,800 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Top Skills

Adobe Creative Suite
Figma
Sketch

What the Team is Saying

Chris
Chase
Jamie
The Company
Burbank , CA
200,000 Employees
Hybrid Workplace
Year Founded: 1923

What We Do

Innovation is in the DNA of The Walt Disney Company. We not only embrace it, we translate it into experiences you can see and feel. From our groundbreaking work in advanced audio-animatronic robots featured in the Disney theme parks, to streaming services that are redefining entertainment, to inventing tools to create new worlds in our films — The Walt Disney Company has spent nearly 100 years immersing audiences in new and stunning experiences using groundbreaking technology. When next generation technology meets talented people ready to tackle challenges still to be imagined, anything can happen.

Why Work With Us

Every technologist at Disney is essential to helping us create unforgettable experiences and innovative products. Our teams constantly spearhead innovation by incubating cutting-edge ideas into production-ready solutions. At Disney, you’ll make an impact you can see and feel with a team that both supports and challenges your thinking.

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The Walt Disney Company Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

Typical time on-site: Flexible
Burbank, CA

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