Top Tech Companies (94)
iNK Stories is an independent studio producing narratives across screens -making visionary original stories that elevate, entertain and engage audiences. Video Games, VR & AR experiences, Documentaries, Narrative Films, and Commercial Branding.
FanDuel is the pioneer of online daily fantasy sports, one of the fastest growing sectors of the sports and entertainment industry. Since our launch in 2009, we’ve been disrupting the fantasy sports industry and changing the way millions of people experience sports.
Herotainment, LLC is a children's media company and has launched Herotopia.com, a dynamic social online game/virtual world with engaging characters and story that will be the basis for books, a television show, comic books and movies. Herotopia is fun, safe and educational.
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OMGPOP is a leading developer of social games for facebook, iphone and the open web.
Splyce eSports is a gaming company that builds websites to stream information for fans, game developers and event organizers.
VENN is a new 24/7 post-cable network aimed at gaming, esports and entertainment audiences. Launching in 2020 and broadcasting live from studios in New York and Los Angeles, VENN will be distributed across a broad range of media platforms and offer original programming produced in-house.
Zynga creates online, social and mobile games
Playmatics is an award-winning company that focuses on merging story and interactive experiences in digital and real-world contexts. Playmatics is all about Discovery Through Play.
We live and breath sports. We deliver distinctive sports betting experiences through our own online brands and via the world's biggest betting operators and media owners.
Longtail Studios is a videogame developer started by Gérard Guillemot, one of the cofounders of Ubisoft Entertainment. The founding mission of the company was to create character driven video games. Now Longtail Studios is primarily focused on bringing the fun of games to new audiences under Ubisoft’s Games For Everyone division.
WayBetter is a marketplace that connects leading health & wellness coaches with people who want to build positive habits. The WayBetter app couples behavioral science with gamification to help members accomplish their goals around fitness, nutrition, mindfulness, and someday a lot more. How are we different from other fitness and wellness apps? They focus on content. We focus on motivation. New Challenges Weekly — With a new variety of challenges starting every week, led by the world’s best coaches, there’s always something new to get started or stay on track. Fun & Social — We make the hard work of changing habits fun through gamification along with a social feed where other members cheer you on. Accountability — We let you bet on yourself. Get off the couch and complete the challenge and earn your bet back … plus a profit! If not, your money goes to more committed players. WayBetter makes money from members who get access to all our challenges and coaches. Coaches earn money by bringing in new members and by having existing members play in their challenges. We’ll power up 300% in 2021 by expanding the volume and variety of challenges on our platform. Building on the success of our first apps, DietBet and StepBet, we’ve helped 1 million people adopt new healthy habits and make long-term lifestyle changes. Along the way we’ve partnered with 300 influencer coaches who have collectively earned over $10 million. With the launch of our flagship WayBetter app in 2020, we’re on a mission to build the world’s first goal-sharing social network.
We aspire to be the most player-focused game company in the world. We were established in 2006 by a couple of entrepreneurial gamers who believe player-focused game development can result in awesome games.
Tipico is an energetic, passionate, bold tech company, with a love for all things iGaming and sports! We are driven by our core values: inclusion, collaboration, passion and innovation, and our goal is to build the best sport betting and online casino products in the industry. We have established offices in Hoboken, New Jersey and Denver, Colorado and our goal is to build the best possible mobile sports betting product in the industry, in order to amplify the emotions of millions of sports fans every day. Let’s Make This Interesting ™
Looking Glass Factory is a team of inventors and artists creating the holographic future, in which pieces of 3D digital space live in the real world through holographic displays and interfaces. Real 3D in real life, no VR or AR headgear required. The company is headquartered in Brooklyn, New York with our hardware R&D + production lab in Hong Kong.
Private Division empowers studios to develop the games that they are passionate about creating, while providing the support that they need to make their titles critically and commercially successful on a global scale. The Label publishes the Kerbal Space Program franchise, Ancestors: The Humankind Odyssey from Panache Digital Games, The Outer Worlds from Obsidian Entertainment, Disintegration from V1 Interactive, and OlliOlli World from Roll7, with future unannounced projects in development with Moon Studios, Die Gute Fabrik, Evening Star, Piccolo Studio, Yellow Brick Games, and other esteemed independent developers. Private Division publishes the physical retail edition of Hades from Supergiant Games on PlayStation® and Xbox consoles. Private Division continues to build its internal studio capacity, with Roll7 and Intercept Games as internal developers for the Label. Private Division has offices in New York City, Seattle, Las Vegas, Munich, and Singapore.
PuzzleSocial is a social gaming company that offers its application through Facebook.
We are a premier AA and AAA Video Game Development Studio based in Mexico and the USA.
Vindex creates programming, technology, and experiences that holistically support the global gaming and esports industry through its suite of solutions, including Belong Gaming Arenas, Esports Engine, and intelligence platform, Let’s Play. Vindex was founded by the team that brought esports to North America (through Major League Gaming, later acquired by Activision Blizzard) and has moved the industry forward at every meaningful inflection point over the past 20 years. Vindex is driving a new industry model that provides the framework and solutions needed for esports to become a sustainable business more akin to traditional sports and entertainment properties.
We let mobile app marketers join forces so they can find more paying players.